System Library

Plus · Extended, No Side

The Plus system played without side: high tip, level cue, soft stroke. Start on the long rail behind the cue ball, aim at the short rail ahead, arrive on the far short rail. Aim = Arrival − Start.

FormulaAim = Arrival − Start + table correction

80 70 60 50 40 80 50 20 90 100 120 140 160
  • Start
  • Aim
  • Arrival

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How it works

From the System Library: the source's numbers, checked in this game's physics but not reviewed by a coach.

The Plus system without side: the ball goes to the short rail ahead, comes off it onto the far long rail and on to the other short rail. Aim = Arrival − Start, as in every Plus.

No side does not mean the centre of the ball: the source asks for a high tip, a level cue and a soft stroke, and the numbers only hold with that stroke.

Reading the numbers

Start On the long rail behind the cue ball, along the line it leaves the red on: 80 in the corner, 10 a diamond down to 40 at the fourth diamond.

Aim On the first cushion, the short rail ahead: 80 at the middle diamond, 50 at the next, 20 in the far corner — 30 a diamond.

Arrival On the third cushion, the other short rail: 90 half a diamond from the near corner, 100 at the first diamond, then 20 a diamond up to 160 in the far corner.

Step by step

  1. Choose the arrival on the far short rail: where the cue ball must come to make the second object ball.
  2. Read the start from the line the cue ball leaves the red on, traced back to the long rail behind it.
  3. Aim = Arrival − Start. Arrive at 100 from start 50: aim at 50.
  4. Re-read the start along the new line, work it once more, then add the table correction.

The stroke

No side, a high tip, level cue and a soft stroke.

Other systems

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